using UnityEngine;

public class Vibration
{
	public static AndroidJavaObject vibrator;

	public static AndroidJavaObject context;

	static Vibration()
	{
	}

	public static void VibratePop()
	{
	}

	public static void VibratePeek()
	{
	}

	public static void VibrateNope()
	{
	}

	public static void VibrateOldShort()
	{
	}

	public static void Vibrate()
	{
	}

	public static void Vibrate(long milliseconds)
	{
	}

	public static void Vibrate(long[] pattern, int repeat)
	{
	}

	public static bool HasVibrator()
	{
		return false;
	}

	public static void Cancel()
	{
	}

	private static bool IsOnMobile()
	{
		return false;
	}
}
